public class RewardItem

  1. Object
  2. RewardItem

The reward earned by a user who finished watching a RewardedAd or RewardedInterstitialAd. The type and amount are configured in the ad network console for the specific ad unit.

Note: for production apps that grant valuable rewards you should verify the reward server side rather than trusting the client. See ServerSideVerificationOptions.

Constructors

public RewardItem(String type, int amount)Creates a new reward item.

Methods

public String getType()The reward type as configured in the ad network console (e.g. “coins”).
public int getAmount()The reward amount.
public String toString()Returns a string representation of the object.

Inherited methods

Constructor details

RewardItem

public RewardItem(String type, int amount)
Creates a new reward item.

Parameters

type String
the reward type as configured in the ad network console (e.g. “coins”)
amount int
the reward amount

Method details

getType

public String getType()
The reward type as configured in the ad network console (e.g. “coins”).

getAmount

public int getAmount()
The reward amount.

toString

public String toString()
Returns a string representation of the object. In general, the toString method returns a string that “textually represents” this object. The result should be a concise but informative representation that is easy for a person to read. It is recommended that all subclasses override this method. The toString method for class Object returns a string consisting of the name of the class of which the object is an instance, the at-sign character `@’, and the unsigned hexadecimal representation of the hash code of the object. In other words, this method returns a string equal to the value of: getClass().getName() + ‘@’ + Integer.toHexString(hashCode())