public class ContactImpulse

  1. Object
  2. ContactImpulse
Contact impulses for reporting. Impulses are used instead of forces because sub-step forces may approach infinity for rigid body collisions. These match up one-to-one with the contact points in b2Manifold.

Fields

public float[] normalImpulses
public float[] tangentImpulses
public int count

Constructors

public ContactImpulse()

Inherited methods

Field details

normalImpulses

public float[] normalImpulses

tangentImpulses

public float[] tangentImpulses

count

public int count

Constructor details

ContactImpulse

public ContactImpulse()