package com.codename1.gaming.physics.box2d.callbacks
Listener and callback interfaces for the box2d physics engine (contact, query, ray cast and debug draw callbacks).
Part of the box2d simulation engine, a derived work of JBox2D used under the
BSD 2-Clause license; see com.codename1.gaming.physics for attribution.
Types
class ContactFilter | Implement this class to provide collision filtering. |
class ContactImpulse | Contact impulses for reporting. |
interface ContactListener | Implement this class to get contact information. |
class DebugDraw | Implement this abstract class to allow JBox2d to automatically draw your physics for debugging purposes. |
interface DestructionListener | Joints and fixtures are destroyed when their associated body is destroyed. |
interface PairCallback | |
interface QueryCallback | Callback class for AABB queries. |
interface RayCastCallback | Callback class for ray casts. |
interface TreeCallback | callback for DynamicTree |
interface TreeRayCastCallback | callback for DynamicTree |