public class Mat33
- Object
- Mat33
A 3-by-3 matrix. Stored in column-major order.
Fields
public static final Mat33 IDENTITY | |
public final Vec3 ex | |
public final Vec3 ey | |
public final Vec3 ez |
Constructors
public Mat33() | |
public Mat33(Vec3 argCol1, Vec3 argCol2, Vec3 argCol3) |
Methods
Inherited methods
Field details
IDENTITY
public static final Mat33 IDENTITYex
public final Vec3 exey
public final Vec3 eyez
public final Vec3 ezConstructor details
Mat33
public Mat33()Mat33
public Mat33(Vec3 argCol1, Vec3 argCol2, Vec3 argCol3)Method details
setZero
public void setZero()mul
public static final Vec3 mul(Mat33 A, Vec3 v)mul22
public static final Vec2 mul22(Mat33 A, Vec2 v)mul22ToOut
public static final void mul22ToOut(Mat33 A, Vec2 v, Vec2 out)mul22ToOutUnsafe
public static final void mul22ToOutUnsafe(Mat33 A, Vec2 v, Vec2 out)mulToOut
public static final void mulToOut(Mat33 A, Vec3 v, Vec3 out)mulToOutUnsafe
public static final void mulToOutUnsafe(Mat33 A, Vec3 v, Vec3 out)solve22
public final Vec2 solve22(Vec2 b)Solve A * x = b, where b is a column vector. This is more efficient than computing the inverse
in one-shot cases.
solve22ToOut
public final void solve22ToOut(Vec2 b, Vec2 out)Solve A * x = b, where b is a column vector. This is more efficient than computing the inverse
in one-shot cases.
solve33
public final Vec3 solve33(Vec3 b)Solve A * x = b, where b is a column vector. This is more efficient than computing the inverse
in one-shot cases.
solve33ToOut
public final void solve33ToOut(Vec3 b, Vec3 out)Solve A * x = b, where b is a column vector. This is more efficient than computing the inverse
in one-shot cases.
Parameters
bVec3- Not documented.
outVec3- the result
getInverse22
public void getInverse22(Mat33 M)getSymInverse33
public void getSymInverse33(Mat33 M)hashCode
public int hashCode()Returns a hash code value for the object. This method is supported for the benefit of hashtables such as those provided by java.util.Hashtable.
The general contract of hashCode is: Whenever it is invoked on the same object more than once during an execution of a Java application, the hashCode method must consistently return the same integer, provided no information used in equals comparisons on the object is modified. This integer need not remain consistent from one execution of an application to another execution of the same application. If two objects are equal according to the equals(Object) method, then calling the hashCode method on each of the two objects must produce the same integer result. It is not required that if two objects are unequal according to the equals(java.lang.Object) method, then calling the hashCode method on each of the two objects must produce distinct integer results. However, the programmer should be aware that producing distinct integer results for unequal objects may improve the performance of hashtables.
As much as is reasonably practical, the hashCode method defined by class Object does return distinct integers for distinct objects. (This is typically implemented by converting the internal address of the object into an integer, but this implementation technique is not required by the JavaTM programming language.)
equals
public boolean equals(Object obj)Indicates whether some other object is “equal to” this one.
The equals method implements an equivalence relation: It is reflexive: for any reference value x, x.equals(x) should return true. It is symmetric: for any reference values x and y, x.equals(y) should return true if and only if y.equals(x) returns true. It is transitive: for any reference values x, y, and z, if x.equals(y) returns true and y.equals(z) returns true, then x.equals(z) should return true. It is consistent: for any reference values x and y, multiple invocations of x.equals(y) consistently return true or consistently return false, provided no information used in equals comparisons on the object is modified. For any non-null reference value x, x.equals(null) should return false.
The equals method for class Object implements the most discriminating possible equivalence relation on objects; that is, for any reference values x and y, this method returns true if and only if x and y refer to the same object (x==y has the value true).