public class Filter
- Object
- Filter
This holds contact filtering data.
Fields
public int categoryBits | The collision category bits. |
public int maskBits | The collision mask bits. |
public int groupIndex | Collision groups allow a certain group of objects to never collide (negative) or always collide (positive). |
Constructors
public Filter() |
Methods
public void set(Filter argOther) |
Inherited methods
Field details
categoryBits
public int categoryBitsThe collision category bits. Normally you would just set one bit.
maskBits
public int maskBitsThe collision mask bits. This states the categories that this
shape would accept for collision.
groupIndex
public int groupIndexCollision groups allow a certain group of objects to never collide (negative)
or always collide (positive). Zero means no collision group. Non-zero group
filtering always wins against the mask bits.
Constructor details
Filter
public Filter()Method details
set
public void set(Filter argOther)