public class FixtureDef

  1. Object
  2. FixtureDef
A fixture definition is used to create a fixture. This class defines an abstract fixture definition. You can reuse fixture definitions safely.

Fields

public Shape shapeThe shape, this must be set.
public Object userDataUse this to store application specific fixture data.
public float frictionThe friction coefficient, usually in the range [0,1].
public float restitutionThe restitution (elasticity) usually in the range [0,1].
public float densityThe density, usually in kg/m^2
public boolean isSensorA sensor shape collects contact information but never generates a collision response.
public Filter filterContact filtering data;

Constructors

public FixtureDef()

Inherited methods

Field details

shape

public Shape shape
The shape, this must be set. The shape will be cloned, so you can create the shape on the stack.

userData

public Object userData
Use this to store application specific fixture data.

friction

public float friction
The friction coefficient, usually in the range [0,1].

restitution

public float restitution
The restitution (elasticity) usually in the range [0,1].

density

public float density
The density, usually in kg/m^2

isSensor

public boolean isSensor
A sensor shape collects contact information but never generates a collision response.

filter

public Filter filter
Contact filtering data;

Constructor details

FixtureDef

public FixtureDef()