package com.codename1.gaming.physics.box2d.dynamics.contacts
Contact constraints and contact solving for the box2d physics engine.
Part of the box2d simulation engine, a derived work of JBox2D used under the
BSD 2-Clause license; see com.codename1.gaming.physics for attribution.
Types
class ChainAndCircleContact | |
class ChainAndPolygonContact | |
class CircleContact | |
class Contact | The class manages contact between two shapes. |
interface ContactCreator | |
class ContactEdge | A contact edge is used to connect bodies and contacts together in a contact graph where each body is a node and each contact is an edge. |
class ContactPositionConstraint | |
class ContactRegister | |
class ContactSolver | |
class ContactVelocityConstraint | |
class EdgeAndCircleContact | |
class EdgeAndPolygonContact | |
class PolygonAndCircleContact | |
class PolygonContact | |
class Position | |
class Velocity |