public final class CommonTransitions
- Object
- Transition
- CommonTransitions
ImplementsAnimation
Contains common transition animations that can be applied to forms & components including the following types:
Slide - the exiting form slides out of the screen while the new form slides in (can be vertical or horizontal).
Slide Fade - slides the content pane while fading the title. This is the default iOS transition.
Cover/Uncover - like slide only one of the forms remains in place while the other moves.
Fade - components fade into/out of the screen
Timeline - uses an animation image as an alpha mask between the source/destination
The code below demonstrates the common transitions
Toolbar.setGlobalToolbar(true);
Form hi = new Form("Transitions", new BoxLayout(BoxLayout.Y_AXIS));
Style bg = hi.getContentPane().getUnselectedStyle();
bg.setBgTransparency(255);
bg.setBgColor(0xff0000);
Button showTransition = new Button("Show");
Picker pick = new Picker();
pick.setStrings("Slide", "SlideFade", "Cover", "Uncover", "Fade", "Flip");
pick.setSelectedString("Slide");
TextField duration = new TextField("10000", "Duration", 6, TextArea.NUMERIC);
CheckBox horizontal = CheckBox.createToggle("Horizontal");
pick.addActionListener((e) -> {
String s = pick.getSelectedString().toLowerCase();
horizontal.setEnabled(s.equals("slide") || s.indexOf("cover") > -1);
});
horizontal.setSelected(true);
hi.add(showTransition).
add(pick).
add(duration).
add(horizontal);
Form dest = new Form("Destination");
bg = dest.getContentPane().getUnselectedStyle();
bg.setBgTransparency(255);
bg.setBgColor(0xff);
dest.setBackCommand(
dest.getToolbar().addCommandToLeftBar("Back", null, (e) -> hi.showBack()));
showTransition.addActionListener((e) -> {
int h = CommonTransitions.SLIDE_HORIZONTAL;
if(!horizontal.isSelected()) {
h = CommonTransitions.SLIDE_VERTICAL;
}
switch(pick.getSelectedString()) {
case "Slide":
hi.setTransitionOutAnimator(CommonTransitions.createSlide(h, true, duration.getAsInt(3000)));
dest.setTransitionOutAnimator(CommonTransitions.createSlide(h, true, duration.getAsInt(3000)));
break;
case "SlideFade":
hi.setTransitionOutAnimator(CommonTransitions.createSlideFadeTitle(true, duration.getAsInt(3000)));
dest.setTransitionOutAnimator(CommonTransitions.createSlideFadeTitle(true, duration.getAsInt(3000)));
break;
case "Cover":
hi.setTransitionOutAnimator(CommonTransitions.createCover(h, true, duration.getAsInt(3000)));
dest.setTransitionOutAnimator(CommonTransitions.createCover(h, true, duration.getAsInt(3000)));
break;
case "Uncover":
hi.setTransitionOutAnimator(CommonTransitions.createUncover(h, true, duration.getAsInt(3000)));
dest.setTransitionOutAnimator(CommonTransitions.createUncover(h, true, duration.getAsInt(3000)));
break;
case "Fade":
hi.setTransitionOutAnimator(CommonTransitions.createFade(duration.getAsInt(3000)));
dest.setTransitionOutAnimator(CommonTransitions.createFade(duration.getAsInt(3000)));
break;
case "Flip":
hi.setTransitionOutAnimator(new FlipTransition(-1, duration.getAsInt(3000)));
dest.setTransitionOutAnimator(new FlipTransition(-1, duration.getAsInt(3000)));
break;
}
dest.show();
});
hi.show();
Slide
Slide Fade
Cover/Uncover
Fade
Fields
public static final int SLIDE_HORIZONTAL = 0 | Slide the transition horizontally |
public static final int SLIDE_VERTICAL = 1 | Slide the transition vertically |
Methods
public static CommonTransitions createEmpty() | Creates an empty transition that does nothing. |
public static CommonTransitions createSlideFadeTitle(boolean forward, int duration) | Creates a slide transition for the body of the form that fades the title in while sliding |
public static CommonTransitions createDialogPulsate() | Creates a dialog pulsate transition |
public static CommonTransitions createFastSlide(int type, boolean forward, int duration) | Deprecated Creates a slide transition with the given duration and direction, this differs from the standard slide animation by focusing on speed rather than on minimizing heap usage. |
public static CommonTransitions createSlide(int type, boolean forward, int duration) | Creates a slide transition with the given duration and direction |
public static CommonTransitions createSlide(int type, boolean forward, int duration, boolean drawDialogMenu) | Creates a slide transition with the given duration and direction |
public static CommonTransitions createCover(int type, boolean forward, int duration) | Creates a cover transition with the given duration and direction |
public static CommonTransitions createUncover(int type, boolean forward, int duration) | Creates a uncover transition with the given duration and direction |
public static CommonTransitions createFastSlide(int type, boolean forward, int duration, boolean drawDialogMenu) | Deprecated Creates a slide transition with the given duration and direction, this differs from the standard slide animation by focusing on speed rather than on minimizing heap usage This method works by creating two images and sliding them which works much faster for all devices however takes up more ram. |
public static CommonTransitions createFade(int duration) | Creates a transition for fading a form in while fading out the original form |
public static CommonTransitions createTimeline(Image animation) | Creates a transition using an animated image object (e.g. timeline object) as an alpha mask between the source/target |
public static boolean isDefaultLinearMotion() | Indicates whether the motion associated with these transitions by default is linear or spline motion |
public static void setDefaultLinearMotion(boolean aDefaultLinearMotion) | Indicates whether the motion associated with these transitions by default is linear or spline motion |
public boolean isHorizontalSlide() | Returns true if this is a horizontal slide transition |
public boolean isVerticalSlide() | Returns true if this is a vertical slide transition |
public boolean isHorizontalCover() | Returns true if this is a horizontal cover transition |
public boolean isVerticalCover() | Returns true if this is a vertical cover transition |
public boolean isForwardSlide() | Indicates the slide/cover transition direction |
public int getTransitionSpeed() | Returns the speed of the transition in milliseconds |
public void initTransition() | Callback thats invoked before a transition begins, the source form may be null for the first form in the application. |
public boolean animate() | Allows the animation to reduce “repaint” calls when it returns false. |
public void paint(Graphics g) | Draws the animation, within a component the standard paint method would be invoked since it bares the exact same signature. |
public void cleanup() | Optional operation to cleanup the garbage left over by a running transition |
public Motion getMotion() | Motion represents the physical movement within a transition, it can be replaced by the user to provide a more appropriate physical feel |
public void setMotion(Motion motion) | Motion represents the physical movement within a transition, it can be replaced by the user to provide a more appropriate physical feel |
public void setMotion(LazyValue<Motion> motion) | Motion represents the physical movement within a transition, it can be replaced by the user to provide a more appropriate physical feel |
public Transition copy(boolean reverse) | Create a copy of the transition, usually the transition used is a copy. |
public boolean isLinearMotion() | Indicates whether the motion associated with this transition is linear or spline motion |
public void setLinearMotion(boolean linearMotion) | Indicates whether the motion associated with this transition is linear or spline motion |
Inherited methods
Field details
SLIDE_HORIZONTAL
public static final int SLIDE_HORIZONTAL = 0Slide the transition horizontally
See also
SLIDE_VERTICAL
public static final int SLIDE_VERTICAL = 1Slide the transition vertically
See also
Method details
createEmpty
public static CommonTransitions createEmpty()Creates an empty transition that does nothing. This has the same effect as
setting a transition to null.
Returns
empty transition
createSlideFadeTitle
public static CommonTransitions createSlideFadeTitle(boolean forward, int duration)Creates a slide transition for the body of the form that fades the title in while sliding
Parameters
forwardboolean- forward is a boolean value, represent the directions of switching forms, for example for a horizontally type, true means horizontally movement to right.
durationint- represent the time the transition should take in millisecond
createDialogPulsate
public static CommonTransitions createDialogPulsate()Creates a dialog pulsate transition
createFastSlide
public static CommonTransitions createFastSlide(int type, boolean forward, int duration)Deprecated. this is not faster than slide on modern devices, you should use that
boolean, int)Creates a slide transition with the given duration and direction, this differs from the
standard slide animation by focusing on speed rather than on minimizing heap usage.
This method works by creating two images and sliding them which works much faster for
all devices however takes up more ram. Notice that this method of painting doesn’t
support various basic CodenameOne abilities such as translucent menus/dialogs etc.
Parameters
typeint- type can be either vertically or horizontally, which means the movement direction of the transition
forwardboolean- forward is a boolean value, represent the directions of switching forms, for example for a horizontally type, true means horizontally movement to right.
durationint- represent the time the transition should take in millisecond
Returns
a transition object
createSlide
public static CommonTransitions createSlide(int type, boolean forward, int duration)Creates a slide transition with the given duration and direction
Parameters
typeint- type can be either vertically or horizontally, which means the movement direction of the transition
forwardboolean- forward is a boolean value, represent the directions of switching forms, for example for a horizontally type, true means horizontally movement to right.
durationint- represent the time the transition should take in millisecond
Returns
a transition object
createSlide
public static CommonTransitions createSlide(int type, boolean forward, int duration, boolean drawDialogMenu)Creates a slide transition with the given duration and direction
Parameters
typeint- type can be either vertically or horizontally, which means the movement direction of the transition
forwardboolean- forward is a boolean value, represent the directions of switching forms, for example for a horizontally type, true means horizontally movement to right.
durationint- represent the time the transition should take in millisecond
drawDialogMenuboolean- indicates that the menu (softkey area) of the dialog should be kept during a slide transition. This is only relevant for dialog in/out transitions.
Returns
a transition object
createCover
public static CommonTransitions createCover(int type, boolean forward, int duration)Creates a cover transition with the given duration and direction
Parameters
typeint- type can be either vertically or horizontally, which means the movement direction of the transition
forwardboolean- forward is a boolean value, represent the directions of switching forms, for example for a horizontally type, true means horizontally movement to right.
durationint- represent the time the transition should take in millisecond
Returns
a transition object
createUncover
public static CommonTransitions createUncover(int type, boolean forward, int duration)Creates a uncover transition with the given duration and direction
Parameters
typeint- type can be either vertically or horizontally, which means the movement direction of the transition
forwardboolean- forward is a boolean value, represent the directions of switching forms, for example for a horizontally type, true means horizontally movement to right.
durationint- represent the time the transition should take in millisecond
Returns
a transition object
createFastSlide
public static CommonTransitions createFastSlide(int type, boolean forward, int duration, boolean drawDialogMenu)Deprecated. this is not faster than slide on modern devices, you should use that
boolean, int, boolean)Creates a slide transition with the given duration and direction, this differs from the
standard slide animation by focusing on speed rather than on minimizing heap usage
This method works by creating two images and sliding them which works much faster for
all devices however takes up more ram. Notice that this method of painting doesn’t
support various basic CodenameOne abilities such as translucent menus/dialogs etc.
Parameters
typeint- type can be either vertically or horizontally, which means the movement direction of the transition
forwardboolean- forward is a boolean value, represent the directions of switching forms, for example for a horizontally type, true means horizontally movement to right.
durationint- represent the time the transition should take in millisecond
drawDialogMenuboolean- indicates that the menu (softkey area) of the dialog should be kept during a slide transition. This is only relevant for dialog in/out transitions.
Returns
a transition object
createFade
public static CommonTransitions createFade(int duration)Creates a transition for fading a form in while fading out the original form
Parameters
durationint- represent the time the transition should take in millisecond
Returns
a transition object
createTimeline
public static CommonTransitions createTimeline(Image animation)Creates a transition using an animated image object (e.g. timeline object) as an
alpha mask between the source/target
Parameters
animationImage- the image object to execute
Returns
a transition object
isDefaultLinearMotion
public static boolean isDefaultLinearMotion()Indicates whether the motion associated with these transitions by default is linear or spline motion
Returns
the defaultLinearMotion
setDefaultLinearMotion
public static void setDefaultLinearMotion(boolean aDefaultLinearMotion)Indicates whether the motion associated with these transitions by default is linear or spline motion
Parameters
aDefaultLinearMotionboolean- the defaultLinearMotion to set
isHorizontalSlide
public boolean isHorizontalSlide()Returns true if this is a horizontal slide transition
Returns
true if this is a horizontal slide transition
isVerticalSlide
public boolean isVerticalSlide()Returns true if this is a vertical slide transition
Returns
true if this is a vertical slide transition
isHorizontalCover
public boolean isHorizontalCover()Returns true if this is a horizontal cover transition
Returns
true if this is a horizontal cover transition
isVerticalCover
public boolean isVerticalCover()Returns true if this is a vertical cover transition
Returns
true if this is a vertical cover transition
isForwardSlide
public boolean isForwardSlide()Indicates the slide/cover transition direction
Returns
true for forward
getTransitionSpeed
public int getTransitionSpeed()Returns the speed of the transition in milliseconds
Returns
The speed of the transition in milliseconds
initTransition
public void initTransition()Callback thats invoked before a transition begins, the source form may be null
for the first form in the application.
animate
public boolean animate()Allows the animation to reduce “repaint” calls when it returns false. It is
called once for every frame. Frames are defined by the
com.codename1.ui.Display class.Returns
true if a repaint is desired or false if no repaint is necessary
paint
public void paint(Graphics g)Draws the animation, within a component the standard paint method would be
invoked since it bares the exact same signature.
Parameters
gGraphics- graphics context
cleanup
public void cleanup()Optional operation to cleanup the garbage left over by a running transition
getMotion
public Motion getMotion()Motion represents the physical movement within a transition, it can
be replaced by the user to provide a more appropriate physical feel
Returns
the instanceo of the motion class used by this transition
setMotion
public void setMotion(Motion motion)Motion represents the physical movement within a transition, it can
be replaced by the user to provide a more appropriate physical feel
Parameters
motionMotion- new instance of the motion class that will be used by the transition
setMotion
public void setMotion(LazyValue<Motion> motion)Motion represents the physical movement within a transition, it can
be replaced by the user to provide a more appropriate physical feel
Parameters
motionLazyValue<Motion>- new instance of the motion class that will be used by the transition
copy
public Transition copy(boolean reverse)Create a copy of the transition, usually the transition used is a copy.
Parameters
reverseboolean- creates a new transition instance with “reverse” behavior useful for signifying “back” operations
Returns
new transition instance
isLinearMotion
public boolean isLinearMotion()Indicates whether the motion associated with this transition is linear or spline motion
Returns
the linearMotion
setLinearMotion
public void setLinearMotion(boolean linearMotion)Indicates whether the motion associated with this transition is linear or spline motion
Parameters
linearMotionboolean- the linearMotion to set