public final class EasyThread
- Object
- EasyThread
Nested types
interface EasyThread.ErrorListener | Callback listener for errors on easy thread |
Methods
public static EasyThread start(String name) | Starts a new thread |
public static void addGlobalErrorListener(EasyThread.ErrorListener err) | Adds a callback for error events, notice that this code isn’t thread safe and should be invoked synchronously. |
public static void removeGlobalErrorListener(EasyThread.ErrorListener err) | Removes a callback for error events, notice that this code isn’t thread safe and should be invoked synchronously. |
public <T> void run(RunnableWithResult<T> r, SuccessCallback<T> t) | Runs the given object asynchronously on the thread and returns the result object |
public void run(Runnable r) | Runs the given runnable on the thread, the method returns immediately |
public <T> T run(RunnableWithResultSync<T> r) | Runs the given runnable on the thread and blocks until it completes, returns the value object |
public void runAndWait(Runnable r) | Invokes the given runnable on the thread and waits for its execution to complete |
public void killWhenIdle() | Stops the thread once everything already queued has run. |
public boolean isFinished() | Whether the thread has ended and will not run anything else. |
public void awaitFinished() | Blocks until the thread has left its loop. |
public void kill() | Stops the thread once the current task completes |
public boolean isThisIt() | Returns true if the current thread is the easy thread and false othewise similar to the isEDT method |
public void addErrorListener(EasyThread.ErrorListener err) | Adds a callback for error events, notice that this code isn’t thread safe and should be invoked synchronously. |
public void removeErrorListener(EasyThread.ErrorListener err) | Removes a callback for error events, notice that this code isn’t thread safe and should be invoked synchronously. |
public void setPriority(int newPriority) | Changes the priority of this EasyThread. |
Inherited methods
Method details
start
public static EasyThread start(String name)Parameters
nameString- the display name for the thread
Returns
addGlobalErrorListener
public static void addGlobalErrorListener(EasyThread.ErrorListener err)Parameters
errEasyThread.ErrorListener- the error callback
removeGlobalErrorListener
public static void removeGlobalErrorListener(EasyThread.ErrorListener err)Parameters
errEasyThread.ErrorListener- the error callback
run
public <T> void run(RunnableWithResult<T> r, SuccessCallback<T> t)Parameters
rRunnableWithResult<T>- runs this method
tSuccessCallback<T>- object is passed to the success callback
run
public void run(Runnable r)Parameters
rRunnable- the runnable
run
public <T> T run(RunnableWithResultSync<T> r)Parameters
rRunnableWithResultSync<T>- the runnable with result that will execute on the thread
Returns
runAndWait
public void runAndWait(Runnable r)Parameters
rRunnable- the runnable
killWhenIdle
public void killWhenIdle()Stops the thread once everything already queued has run.
#kill() stops it after the current task, which drops whatever is behind that task – and
a caller blocked on one of those never hears back. This one lets the queue drain first, so
the thread ends without abandoning work that was handed to it. Anything offered after it
has ended is refused rather than accepted and forgotten.
isFinished
public boolean isFinished()Returns
awaitFinished
public void awaitFinished()Blocks until the thread has left its loop.
#isFinished() answers whether that has happened; this waits for it. The two are not the
same question as “has a stop been asked for”: #kill() and #killWhenIdle() make this
thread refuse new work immediately, while whatever it had already accepted keeps running.
A caller that reads the refusal as “the thread is gone” and then touches what the thread
was working on is racing the tasks still in flight.
Returns immediately when called from the thread itself, which cannot wait for its own exit.
kill
public void kill()isThisIt
public boolean isThisIt()Returns
addErrorListener
public void addErrorListener(EasyThread.ErrorListener err)Parameters
errEasyThread.ErrorListener- the error callback
removeErrorListener
public void removeErrorListener(EasyThread.ErrorListener err)Parameters
errEasyThread.ErrorListener- the error callback
setPriority
public void setPriority(int newPriority)Parameters
newPriorityint- priority to set this thread to